Future Crew - Second Reality
BackThe PC demo "Second Reality" by Future Crew, one of the most well-known demos ever.
1st place at Assembly 1993.
Channel: Film & Animation
Uploaded: August 13, 2006 at 1:11 pm
Author: stormblast0891
Length: 00:09:01
Rating: 4.89
Views: 79248
Tags: future crew second reality pc demo demoscene
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Video Comments:
SiliconGeek (December 4, 2008 at 5:48 pm)
Totally awesome! This takes me back to the glory days of the code gods.... I salute you Future Crew!
deizi1 (December 4, 2008 at 11:18 am)
i am not an atomic playboy. epic.
XyliMAINDemoParty3 (December 2, 2008 at 4:27 pm)
The best of the best
dfsigjsdsdjfsoifjsdf (December 2, 2008 at 2:39 pm)
Vai että tällästä '93.
orizondelu (November 30, 2008 at 5:03 pm)
This was a shockin trip... I learned how to use trackers by listening and studying PM's Second Reality...
Thanks again for putting this here.
Thanks again for putting this here.
orizondelu (November 30, 2008 at 4:55 pm)
This is HISTORY!
aok123 (November 12, 2008 at 9:38 pm)
Phew!!! Brought back a lot of memories! I just threw away my 3 GUS (red wafer boards) cards and the old 286 and 486 they were on. I remember sitting in the dark watching the beginning of this demo - the ship flying overhead really sounded like it was flying over my head thanks to Q-Sound (remember that technology?). Thanks for posting!
olppa1 (October 24, 2008 at 9:56 am)
DirectX is not "from scratch". Modern graphic cards+directX make many crucial calculations for you. Old school you coded your own polygon etc fillers from scratch. Your own asm code actually did put every pixel on screen. Inner loops had to be fast. -) Ofcourse effects in demos were precalculated as much as possible.
These Future Crew guys worked on some gfx card, after that dont know where they went..
These Future Crew guys worked on some gfx card, after that dont know where they went..
asicdathens (October 29, 2008 at 3:48 pm)
I never said D3D is programming "from scratch".
78flex (November 10, 2008 at 12:24 pm)
I think some of them started Futuremark (makers of the 3DMark benchmarks) and some went to Remedy (Death Rally, Max Payne). Not sure who went where, though.
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