IK Rig

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What does the Automatic IK Chain solver do in Blender?
Well, the easiest way to know what it does is to click
the button and find out. Here's a brief look at the open source
3D modeling application Blender on rig animation ghosting
and IK chain solving.

Channel: Howto & Style
Uploaded: July 6, 2006 at 12:11 am
Author: cbs8

Length: 00:01:01
Rating: 0.00
Views: 6540

Tags: Blender open source 3D modeling rig welcometochrisworld chris

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Video Comments:
DarkMatter101 (January 5, 2007 at 3:21 pm)
Wow!! Amazing i learn more from this video then a 30 minutes tutorial on blender. hope to see some more videos from you about blender :)
twoofmyfingers (January 4, 2007 at 10:06 pm)
how about you do a comparision between 'traditional' and Automatic IK? i mean all that setting empties that determines how far an armature moves in particular direction (i heard it's possible, never done that). it's just.. suggestion.
cbs8 (January 2, 2007 at 2:32 am)
I never thought that this movie was going to be so viewed. I would have done a better job.
Ayelis (January 2, 2007 at 2:06 am)
Thanks for sharing! Always nice to stumble upon nifty features in Blender. ;)
Anayo (October 1, 2006 at 6:10 am)
I'm not sure I fully understood the concept any more than I already do, which isn't very well... what determines the effect of the IK constrained bone depending on where its placed in the chain?
mastermaggot (September 24, 2006 at 11:01 am)
cool! Some kind of ghosting seems a much more realistic way of portraying motion blur of fast-moving objects than the traditional method.
SamoPajamo (September 23, 2006 at 3:49 pm)
Awsome
huangdaxianren (August 9, 2006 at 9:19 am)
cool